genre-metroidvania-roguelike
genre-metroidvania-roguelike is a skill in arjun988/blender-skills, last changed 10 Jul 2026. It can name web addresses.
Art direction for metroidvania, roguelike, and roguelite games in Blender with biome gates, room modules, and run-readable props.
At a glance
Pattern check
Nothing flagged
That isn't proof the skill is harmless.
Commit 8f778d2 · 29 Oct 2026
How the check worksPattern check: nothing flagged
That isn't proof the skill is harmless.
Install
Each tab says whether it installs commit 8f778d2, the one we checked, or the latest version.
OpenCode also looks in .agents/skills/ and ~/.agents/skills/, so use the Any agent steps.
Goose also looks in .agents/skills/ and ~/.agents/skills/, so use the Any agent steps.
Windsurf (Devin Desktop) also looks in .agents/skills/ and ~/.agents/skills/, so use the Any agent steps.
Zed also looks in .agents/skills/ and ~/.agents/skills/, so use the Any agent steps.
Roo Code also looks in .agents/skills/ and ~/.agents/skills/, so use the Any agent steps.
Factory Droid also looks in .agents/skills/ and ~/.agents/skills/, so use the Any agent steps.
Junie also looks in .agents/skills/ and ~/.agents/skills/, so use the Any agent steps.
Amp also looks in .agents/skills/ and ~/.agents/skills/, so use the Any agent steps.
No install command here reaches Kiro. Copy the skill's folder into .kiro/skills/ in your project, or ~/.kiro/skills/ for all your projects. arjun988/blender-skills/.claude/skills/genre-metroidvania-roguelike (opens in a new tab)
Antigravity also looks in .agents/skills/, so the Any agent steps reach it with This project. For All projects, see where Antigravity looks.
Cline also looks in .claude/skills/, so the Claude Code steps reach it with This project. For All projects, see where Cline looks.
Claude Code
Pinned to commit 8f778d2, the one we checked.
From your project's root folder:
tmp="$(mktemp -d)" &&git clone -q --depth 1 --filter=blob:none --no-checkout https://github.com/arjun988/blender-skills.git "$tmp" &&git -C "$tmp" fetch -q --depth 1 origin 8f778d2405a214b508d4c7d80742be8e43acdd52 &&git -C "$tmp" sparse-checkout set -- .claude/skills/genre-metroidvania-roguelike &&git -C "$tmp" checkout -q 8f778d2405a214b508d4c7d80742be8e43acdd52 &&mkdir -p .claude/skills &&mkdir .claude/skills/genre-metroidvania-roguelike &&cp -R "$tmp"/.claude/skills/genre-metroidvania-roguelike/. .claude/skills/genre-metroidvania-roguelike/ &&rm -rf "$tmp"If Claude Code was already running and this created the skills folder, run /reload-skills.
Or install the blender-skills plugin it ships in. Installs the latest version, not the one we checked. Installs everything in the plugin, including any hooks, MCP servers and scripts our check doesn't cover.
claude plugin marketplace add arjun988/blender-skills --scope project &&claude plugin install blender-skills@blender-skills --scope projectClaude apps
Pinned to commit 8f778d2, the one we checked.
Skills in the Claude apps belong to your account rather than to a project.
Make genre-metroidvania-roguelike.zip, with the skill folder at the top level:
tmp="$(mktemp -d)" &&git clone -q --depth 1 --filter=blob:none --no-checkout https://github.com/arjun988/blender-skills.git "$tmp" &&git -C "$tmp" fetch -q --depth 1 origin 8f778d2405a214b508d4c7d80742be8e43acdd52 &&git -C "$tmp" sparse-checkout set -- .claude/skills/genre-metroidvania-roguelike &&git -C "$tmp" checkout -q 8f778d2405a214b508d4c7d80742be8e43acdd52 &&out="$(mktemp -d)" &&cp -R "$tmp"/.claude/skills/genre-metroidvania-roguelike "$out"/genre-metroidvania-roguelike &&(cd "$out" && zip -qr - genre-metroidvania-roguelike) > genre-metroidvania-roguelike.zip &&rm -rf "$tmp" "$out"In Claude, open Customize > Skills, select +, then + Create skill > Upload a skill, and choose genre-metroidvania-roguelike.zip.
On Free, Pro and Max plans, turn on Code execution and file creation (Create and edit files in newer settings) under Settings > Capabilities.
Codex
Pinned to commit 8f778d2, the one we checked.
From your project's root folder:
tmp="$(mktemp -d)" &&git clone -q --depth 1 --filter=blob:none --no-checkout https://github.com/arjun988/blender-skills.git "$tmp" &&git -C "$tmp" fetch -q --depth 1 origin 8f778d2405a214b508d4c7d80742be8e43acdd52 &&git -C "$tmp" sparse-checkout set -- .claude/skills/genre-metroidvania-roguelike &&git -C "$tmp" checkout -q 8f778d2405a214b508d4c7d80742be8e43acdd52 &&mkdir -p .agents/skills &&mkdir .agents/skills/genre-metroidvania-roguelike &&cp -R "$tmp"/.claude/skills/genre-metroidvania-roguelike/. .agents/skills/genre-metroidvania-roguelike/ &&rm -rf "$tmp"Codex picks up new skills on its own; restart it if this one does not appear.
Cursor
Pinned to commit 8f778d2, the one we checked.
From your project's root folder:
tmp="$(mktemp -d)" &&git clone -q --depth 1 --filter=blob:none --no-checkout https://github.com/arjun988/blender-skills.git "$tmp" &&git -C "$tmp" fetch -q --depth 1 origin 8f778d2405a214b508d4c7d80742be8e43acdd52 &&git -C "$tmp" sparse-checkout set -- .claude/skills/genre-metroidvania-roguelike &&git -C "$tmp" checkout -q 8f778d2405a214b508d4c7d80742be8e43acdd52 &&mkdir -p .cursor/skills &&mkdir .cursor/skills/genre-metroidvania-roguelike &&cp -R "$tmp"/.claude/skills/genre-metroidvania-roguelike/. .cursor/skills/genre-metroidvania-roguelike/ &&rm -rf "$tmp"Copilot & VS Code
Pinned to commit 8f778d2, the one we checked.
From your project's root folder:
tmp="$(mktemp -d)" &&git clone -q --depth 1 --filter=blob:none --no-checkout https://github.com/arjun988/blender-skills.git "$tmp" &&git -C "$tmp" fetch -q --depth 1 origin 8f778d2405a214b508d4c7d80742be8e43acdd52 &&git -C "$tmp" sparse-checkout set -- .claude/skills/genre-metroidvania-roguelike &&git -C "$tmp" checkout -q 8f778d2405a214b508d4c7d80742be8e43acdd52 &&mkdir -p .github/skills &&mkdir .github/skills/genre-metroidvania-roguelike &&cp -R "$tmp"/.claude/skills/genre-metroidvania-roguelike/. .github/skills/genre-metroidvania-roguelike/ &&rm -rf "$tmp"In a running Copilot CLI session, run /skills reload.
Or install it with gh skill, which also installs the commit we checked. Needs GitHub CLI 2.90 or later.
gh skill install arjun988/blender-skills .claude/skills/genre-metroidvania-roguelike/SKILL.md@8f778d2405a214b508d4c7d80742be8e43acdd52 --agent github-copilot --scope projectGemini CLI
Pinned to commit 8f778d2, the one we checked.
From your project's root folder:
tmp="$(mktemp -d)" &&git clone -q --depth 1 --filter=blob:none --no-checkout https://github.com/arjun988/blender-skills.git "$tmp" &&git -C "$tmp" fetch -q --depth 1 origin 8f778d2405a214b508d4c7d80742be8e43acdd52 &&git -C "$tmp" sparse-checkout set -- .claude/skills/genre-metroidvania-roguelike &&git -C "$tmp" checkout -q 8f778d2405a214b508d4c7d80742be8e43acdd52 &&mkdir -p .gemini/skills &&mkdir .gemini/skills/genre-metroidvania-roguelike &&cp -R "$tmp"/.claude/skills/genre-metroidvania-roguelike/. .gemini/skills/genre-metroidvania-roguelike/ &&rm -rf "$tmp"In a running session, run /skills reload.
Or use Gemini CLI’s own installer. Installs the latest version, not the one we checked.
gemini skills install https://github.com/arjun988/blender-skills.git --path .claude/skills/genre-metroidvania-roguelike --scope workspaceAny agent
Pinned to commit 8f778d2, the one we checked.
OpenCode, Goose, Windsurf (Devin Desktop), Zed, Roo Code, Factory Droid, Junie, Amp and Antigravity read .agents/skills in a project.
From your project's root folder:
tmp="$(mktemp -d)" &&git clone -q --depth 1 --filter=blob:none --no-checkout https://github.com/arjun988/blender-skills.git "$tmp" &&git -C "$tmp" fetch -q --depth 1 origin 8f778d2405a214b508d4c7d80742be8e43acdd52 &&git -C "$tmp" sparse-checkout set -- .claude/skills/genre-metroidvania-roguelike &&git -C "$tmp" checkout -q 8f778d2405a214b508d4c7d80742be8e43acdd52 &&mkdir -p .agents/skills &&mkdir .agents/skills/genre-metroidvania-roguelike &&cp -R "$tmp"/.claude/skills/genre-metroidvania-roguelike/. .agents/skills/genre-metroidvania-roguelike/ &&rm -rf "$tmp"Or use the skills CLI from skills.sh. Installs the latest version, not the one we checked. The skills CLI reports installs to skills.sh unless you set DISABLE_TELEMETRY=1.
npx skills@1.7.4 add arjun988/blender-skills --skill genre-metroidvania-roguelikeWhat it can touch
From the files and frontmatter at commit 8f778d2. This is how much a skill can do, not whether it is risky.
Pattern check
Pattern check: nothing flagged · commit 8f778d2 · 29 Oct 2026
We checked every text file in this skill, at commit 8f778d2 on 29 Oct 2026, against 45 published patterns such as download-and-run commands, hidden text and credential access. We don't run the skill, we don't read the web pages it points to, and we can't judge everything its instructions might lead an agent to do. In published tests, pattern checks like this one missed most malicious skills. Read the skill before you install it — especially anything it asks you to download or run.
How the check worksReport an incorrect finding
Outside links we did not follow
- https://github.com/arjun988
Format check
Each agent reads SKILL.md a little differently. We check the file against each one's published rules; we don't run the skill in any agent.
Agent Skills specPasses
The open format from agentskills.io, held to what the strictest agents enforce, so one folder loads everywhere.
- Note
The description doesn't say when to use the skill. D6
Fix: Add a sentence such as "Use when …" naming the requests or files that should trigger it.
- Note
Reference files that SKILL.md doesn't link: references/module-kits.md. Anthropic suggests linking every reference file directly from SKILL.md. B4
Fix: Link each one from SKILL.md and say when to read it.
- Note
Claude CodePasses
Claude Code reads its own extra fields, ignores unknown ones, and still loads a skill whose frontmatter is broken, without its fields.
- Note
Reference files that SKILL.md doesn't link: references/module-kits.md. Anthropic suggests linking every reference file directly from SKILL.md. B4
Fix: Link each one from SKILL.md and say when to read it.
- Note
Claude apps & API uploadPasses
Uploading to claude.ai or the Claude API, or packaging with Anthropic's script, accepts only the six spec fields and stops on anything else.
- Note
Reference files that SKILL.md doesn't link: references/module-kits.md. Anthropic suggests linking every reference file directly from SKILL.md. B4
Fix: Link each one from SKILL.md and say when to read it.
- Note
- OpenAI (Codex & API)Passes
- VS Code & CopilotPasses
SKILL.md
Files
2 files
| Path | Size |
|---|---|
| SKILL.md (opens in a new tab) | 586 B |
| references/module-kits.md (opens in a new tab) | 130 B |
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