godot-2d-movement

godot-2d-movement is a skill in gamedev-skills/awesome-gamedev-agent-skills, last changed 23 Oct 2026. It is instructions only: no scripts, no named hosts and no pre-approved tools. Our pattern check flagged nothing at commit 19d93f9 on 27 Oct 2026.

Pattern check: nothing flagged · commit 19d93f9 · 27 Oct 2026

Install
From the author
Implement 2D kinematic character movement in Godot 4.7 with CharacterBody2D and move_and_slide(): platformer run/jump with gravity, top-down 8-direction motion, slope handling, and reading collisions. Use when coding a 2D player or enemy controller, a platformer or top-down character, or fixing move_and_slide()/ is_on_floor() behavior in a .tscn with a CharacterBody2D.
Licence
Apache 2.0
Repo stars
5.2k
Files
2 files
Checked
19d93f9 (opens in a new tab) · 27 Oct 2026

Install

Each tab says whether it installs commit 19d93f9, the one we checked, or the latest version.

No tab for your agent? Use Any agent for OpenCode, Goose, Windsurf (Devin Desktop), Zed, Roo Code, Factory Droid, Junie, Amp and Antigravity, and Claude Code for Cline. Kiro needs the folder copied by hand.

Pinned to commit 19d93f9, the one we checked.

From your project's root folder:

tmp="$(mktemp -d)" &&
  git clone -q --depth 1 --filter=blob:none --no-checkout https://github.com/gamedev-skills/awesome-gamedev-agent-skills.git "$tmp" &&
  git -C "$tmp" fetch -q --depth 1 origin 19d93f97c9c1ea0f8b306e77aa81e0d3e352d3e9 &&
  git -C "$tmp" sparse-checkout set -- skills/godot/godot-2d-movement &&
  git -C "$tmp" checkout -q 19d93f97c9c1ea0f8b306e77aa81e0d3e352d3e9 &&
  mkdir -p .claude/skills &&
  mkdir .claude/skills/godot-2d-movement &&
  cp -R "$tmp"/skills/godot/godot-2d-movement/. .claude/skills/godot-2d-movement/ &&
  rm -rf "$tmp"

If Claude Code was already running and this created the skills folder, run /reload-skills.

Claude Code docs (opens in a new tab)

What it can touch

From the files and frontmatter at commit 19d93f9. This is how much a skill can do, not whether it is risky.

What it can touch: Instructions only

It is instructions only: no scripts, no named hosts and no pre-approved tools.

Pattern check

Pattern check: nothing flagged · commit 19d93f9 · 27 Oct 2026

We checked every text file in this skill, at commit 19d93f9 on 27 Oct 2026, against 45 published patterns such as download-and-run commands, hidden text and credential access. We don't run the skill, we don't read the web pages it points to, and we can't judge everything its instructions might lead an agent to do. In published tests, pattern checks like this one missed most malicious skills. Read the skill before you install it — especially anything it asks you to download or run.

How the check worksReport an incorrect finding

Format check

Each agent reads SKILL.md a little differently. We check the file against each one's published rules; we don't run the skill in any agent.

  • Agent Skills specPasses

    The open format from agentskills.io, held to what the strictest agents enforce, so one folder loads everywhere.

    • Note

      There is no license field, so readers can't tell whether they may reuse the skill. O2

      Fix: Add license: with an SPDX name such as MIT or Apache-2.0, or the name of a bundled licence file.

  • Claude CodePasses
  • Claude apps & API uploadPasses

    Uploading to claude.ai or the Claude API, or packaging with Anthropic's script, accepts only the six spec fields and stops on anything else.

    • Note

      The description is 371 characters. The claude.ai Help Center says 200 at most, though Anthropic's API docs and validator allow 1,024. D4

      Fix: If the claude.ai upload refuses it, trim the description to 200 characters.

  • OpenAI (Codex & API)Passes
  • VS Code & CopilotPasses

SKILL.md

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